Like any build that has a focus on FA and CF, this build is very mana intensive.Ĭhanges you could make to this build include lowering heartbreaker to 1 and putting the points into black rose or flashbang, or removing Belladonna. Keep in mind that Maelstrom is procced 10 times on both FA and CF and that the terrible rumors that maelstrom doesn’t proc on crits are retarded and inaccurate. As an Archon (+25% PVP Damage) I regularly twoshot Maelstromed targets my level with FA+CF. The most effective way for a DG to deal damage is through critical Full Auto and Crossfire, with Maelstrom on the target. It goes in this thread: viewtopic.php?f=28&t =6599 If you would like to try a different build and see what I or the other DG vets think of it, do not post it here. One of these builds is unfortunately “scout,” which isn’t something I actually recommend because mass PVP doesn’t require a lot of scouting… but it’s often requested as a build and we are technically the best class for it. For this reason, I’ll focus on the three builds that I know can actually work. With that out of the way, if you still think DG is for you, let’s get onto the topic of builds.ĭG builds can be greatly varied but a lot of them are completely ineffective. When evade stones are released, DGs will make good Archons and good use of the archon buff in all cases besides castle siege (more on this later.) However, until then, DGs do not get as much benefit from archon as other classes do (besides paladin, paladin archons are useless.) A DG player should be quick on their feet, have high reaction time, low latency/lag to the server (if you have a high latency you won’t be able to sidestep properly, and if you rolled a caster class you could doublecast, so get away from DG if you’re out of america) and be able to analyze a field quickly and note who you need to sleep and who the first target is. With a sleep, the only root in the game, a skill that allows you to autoattack in order to chain stun someone, and a stealth… we’ve got a counter for every situation except warlocks. I’ve farmed the hell out of PVP, and I hit 55, and I appreciate the class’s abilities.ĭG is a fantastic ganker class, and we are very versatile and able to excel in a variety of situations. Now that that’s out of the way, please understand that I don’t hate this class. But for right now, even with a wind pran’s buff, lv 1 sirrocco, and Quicksilver… we still get hit constantly. When this happens, it may be possible to have a high enough evasion to rely on it. In a future patch, +3 evade stones will be released that can be socketed into armor. Myth #3: DG has tons of evasion and dodges everything. The advantage we have is that we’re semi-ranged and all of our skills are instant. We are a soft CC and hit and run based class. RMs, Warlocks and Warriors can all do our job better than us in small PVP.Īlso untrue – DG’s damage doesn’t compare to warlocks or RMs, and often don’t compare to warriors either. While this is a highly opinionated statement, as a 50 DG with honor gear I’d have to venture to say it’s completely wrong. Let’s clear up a few myths to get started. So I’m going to assume that if you’ve made it to this point, you’re planning on rolling a DG, or already have. If you don’t, shut up and write your own guide. If you have constructive criticism, please post it in a way that won’t encourage flames. I realize that, like all other games, for every person who loves me and appreciates this guide there will be another that hates me. Welcome to the in-progress, barebones version of my PVP dual gunner guide. Index – Use Ctrl+F and the Number/Letter code to find the section:ĩI: Skill Bible – “True” Descriptions and PVP Analysis Aika Online Dual Gunner Guide by rq_panic
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